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Mobility Era Game

Mobility Era Game is our proof that you and scientific research can be effortlessly compatible.

Mobility Era Game is an educational game inspired from a PhD thesis that equips you for adult life. It is played across multiple schools and universities across the EU because it is fun!

The game is preferred by the European Commission and Forbes Councils.

Download the Mobility Era Game app

Download on the App Store
Get it on Google Play


Mobility Era Game played in


European Countries


European Ministries of Finance





About us

Game-based learning is becoming increasingly popular.

Researchista would like to offer you support to deliver technical information in a fun way to facilitate more engaging learning to achieve better results.

We value intellectual work and want to offer you the smart outcomes generated by smart people: Researchers.

We promote Research powered educational tools since 2019.

The Game

Mobility Era game is our first intellectual trivia game that is based on official statistics and that equips pupils and students for adult life. It starts at 11 years old and every move in the game is a year of life. The game ends at 99 years old and as the player passes through different life situations, they have to use their knowledge in geography, math and other disciplines (of your choice) to work in different countries and accumulate income, while wisely investing in health.


Rating: 5 out of 5.

“I had a lot of fun playing”

The Mobility Era game teaches young children and adults alike about life in the European Union and how moving from one country to another within the European Space can affect your taxes, but also can contribute to your health and happiness. I had a lot of fun playing this game, which is highly relevant in my opinion in today’s world. 

Sebastian – The Netherlands

Rating: 5 out of 5.

“It gives you a great lesson in life”

This great game can turn out very competitive, but also very educational and informative. It gives you a great lesson in life: what matters most is happiness and health. I strongly encourage all EU citizens to try it out!

Ana-Maria – Germany

Rating: 5 out of 5.

“Imparting valuable knowledge”

Nice board game. It actually provides additional knowledge to an individual about the ever-prevailing tariff system of any society. Not only an entertainment one but imparting some valuable knowledge.

Durai – India

Mobility Era is STEM authenticated


Education & Games = educational gaming

Why use experiential learning through games in the classroom? 

Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as “learning through reflection on doing”. According to the Abington Friends School, these internal reflection prepares students for the workplace and helps them make major life choices, improve their personal relationships, and address their emotional needs.

New team at Mobility Era Game and our Social Entrepreneurship endeavour

After a fruitful first period as a master’s student at United Nations University-MERIT & Maastricht University, now the time has come for my specialization in Social Entrepreneurship. Questioning my future career, last year I came across a new expanding world where businesses take responsibility and contribute to a systemic change by creating social value.¹ The will of pursuingContinue reading “New team at Mobility Era Game and our Social Entrepreneurship endeavour”

1st Mobility Era Talk Show & “Let’s Get Smarter this year”, Christmas Market

We decided to organize a Talk Show because game-based knowledge deserves special attention due to its significant potential and impact it can make on students’ busy agendas and teachers’ busy schedule. What does a Talk Show imply? If you watched any American Talk Shows you will immediately notice that it is a conversation with aContinue reading “1st Mobility Era Talk Show & “Let’s Get Smarter this year”, Christmas Market”

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