Why use experiential learning through games in the classroom? 

Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as “learning through reflection on doing”. According to the Abington Friends School, these internal reflection prepares students for the workplace and helps them make major life choices, improve their personal relationships, and address their emotional needs.

Try Mobility Era Game at your school!

This board game (now also an app) prepares young people in schools and universities to adult life. Participants use cross-sectional skills and knowledge from: geography, math, public finance, entrepreneurship and other disciplines to working different countries and accumulate income and pay taxes. Recognized and appreciated by leading institutions such as, the European Commission and Forbes Councils, Mobility Era Game is played in 42 countries and 35 Finance Ministries in Europe.

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